

It doesn’t look great, and the controls can be wonky at first. The tragic part is that the actual core gameplay of Tennis World Tour 2 is pretty decent. The game was progressing, sure, but I never really felt like a part of it. I never really felt like I was making progress. You just watch a number go up that gives you a random chance of a card that makes other numbers go up. You don’t make rivals or friendships, you don’t train. Outside of the matches themselves, you just don’t actually do all that much. This is the biggest problem with career mode. Instead, you just work towards abstract goals, like getting enough money to pay for a chance to get that skill boosting card that you want. It makes you feel like you have remarkably little agency in actually determining your character’s playstyle. Instead, you buy packs of them that reward you with a random selection of cards. "The biggest issue with Tennis World Tour 2 is its brevity of content."Īside from that, you can earn skill cards that can be used to provide yourself with boosts during a match, or to give hindrances to your opponents. Unlike other sports games I’ve reviewed, like UFC 4, where your training actually requires you to, well, train, here you just get a pop-up telling you that certain skills have improved. You can choose to skip an event to undergo training instead, but this is a passive experience. And that’s pretty much all there is to it. You go from tournament to tournament, with the final goal of reaching the world championship. The career mode is fun enough, but it doesn’t really do much. It’s just simplistic, and offers nothing that hasn’t been done better elsewhere. This wouldn’t be as big of a problem if what the game does have was excellent, but it’s not. The game feels severely lacking in terms of content. But there’s none of the other modes that are often the selling point for sports titles like this. This is just a straightforward custom match option, where you set up a doubles or singles game with players of your choosing.
Tennis world tour 2 tips and tricks professional#
There’s a career mode, where you take a custom player through a professional tennis career, and there’s an exhibition mode. And what is here is fairly straightforward. Still, the biggest issue with Tennis World Tour 2 is its brevity of content. That’s a lot harder to do when the people in the game look so awkward. A big draw of sports games is losing yourself in the illusion of playing the sport. That isn’t the case here, but they definitely affect immersion. Admittedly, it is an improvement over the previous game, where animation issues actually affected gameplay. Characters look almost comical as they dash and sometimes skip across the court. Some are decent, but a few of the animations look downright goofy. The models also have a strange sheen to them sometimes, which makes them look less like people and more like plastic models. The game’s overall approach is solid, but several small issues build up, and result in a game less than the sum of its parts."Ĭharacter models are odd looking, with facial animations being particularly bad. " Tennis World Tour 2 hasn’t quite learned the lessons of the game it seeks to emulate. While it is a marked improved visually compared to it’s predecessor, it still doesn’t look particularly good. There’s other issues on the court that hold the game back. You get used to it eventually, but it never really stops being annoying. This makes it remarkably difficult to move in one direction and try to hit the ball in the opposite direction. Movement and shot placement are both mapped to the same stick. This is straightforward enough, but elsewhere there are some odd control choices. You have four different serve and swing types, each mapped to the face buttons. The on the court gameplay is solid enough, but there’s not a whole lot to it. The game’s overall approach is solid, but several small issues build up, and result in a game less than the sum of its parts. Unfortunately, Tennis World Tour 2 hasn’t quite learned the lessons of the game it seeks to emulate. Small, snap decisions can make or break your performance. It’s all about positioning, timing, and reflexes.
